<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Shroom and Gloom Wiki</title><description>Shroom and Gloom wiki for the September 10 Early Access launch: how the two decks work, cards read off official screenshots, the five characters, demo answers.</description><link>https://shroomandgloomguide.wiki/</link><item><title>Shroom and Gloom Guide: How the Double Deck Works</title><link>https://shroomandgloomguide.wiki/guides/beginner-guide/</link><guid isPermaLink="true">https://shroomandgloomguide.wiki/guides/beginner-guide/</guid><description>How Shroom and Gloom actually plays: two decks, one for fights and one for tunnels, energy costs, growing cards, and eating the enemies you kill.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Shroom and Gloom Combat: Fatal Hits and Eating Enemies</title><link>https://shroomandgloomguide.wiki/guides/combat-guide/</link><guid isPermaLink="true">https://shroomandgloomguide.wiki/guides/combat-guide/</guid><description>Reading enemy intents, why FATAL matters more than raw damage, what TOASTY and LODGED do, and how deep floors scale — from card text and developer replies.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Shroom and Gloom Exploration: Camps, Rest and Hazards</title><link>https://shroomandgloomguide.wiki/guides/exploration-guide/</link><guid isPermaLink="true">https://shroomandgloomguide.wiki/guides/exploration-guide/</guid><description>How exploration works after the June 2026 rework: torches and camping, feeding creatures, breaking and unlocking, and why staying too long ends your run.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>The Facility in Shroom and Gloom: The Second Path</title><link>https://shroomandgloomguide.wiki/guides/the-facility/</link><guid isPermaLink="true">https://shroomandgloomguide.wiki/guides/the-facility/</guid><description>What the Facility is: the second route to The Gloom, its four stages, the digital locks, and the story shift it makes explicit — from Team Lazerbeam dev diary.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Shroom and Gloom Tips: 8 Things the Demo Never Tells You</title><link>https://shroomandgloomguide.wiki/guides/tips/</link><guid isPermaLink="true">https://shroomandgloomguide.wiki/guides/tips/</guid><description>Eight things Shroom and Gloom does not explain: what FATAL is for, why free cards matter, how difficulty scales, and which demo complaints are already fixed.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>How to Beat Shroom and Gloom: Reaching The Gloom</title><link>https://shroomandgloomguide.wiki/guides/how-to-beat/</link><guid isPermaLink="true">https://shroomandgloomguide.wiki/guides/how-to-beat/</guid><description>What it takes to finish a Shroom and Gloom run: the 26-tunnel demo structure, the boss chamber layout, and the four decisions that decide whether you arrive.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item></channel></rss>